![]() ![]() That concludes my discussion of Frogger’s creativity in game design.īecause it’s basically shot and edited like Holey Moley, however, Frogger is a watchable TV show. But if it’s impossible to make, why even make Frogger into a competition?įrogger’s best idea is to give each contestant three lives, just like the video game, to navigate the course. ![]() Why do the contestants not get to safely attempt a version of the game? Maybe it’s physically or logistically impossible to create a real-life version, with moving objects going in one direction and yet also appearing at random. That’s too bad, because actually playing Frogger safely in real life would be a dream-especially since that wouldn’t involve the possible injury or death that could result from attempting to play Frogger while jaywalking, not that I have ever done that. But their mouths don’t even open! And they just go back and forth, not one direction. How do you make Frogger into a competition and not have people trying to dodge (fake, padded) cars, ride on top of moving (fake, padded) turtles, and jump into tiny (padded) holes? There are some elements of the game present in the studio environment, such as alligators that move. What kind of nonsense is this? I realize there have been many versions of Frogger, including ones that are different than the 1980s arcade version, but the TV show uses the 8-bit game as its sole reference point, and in no way suggests it’s adapting some other version. Contestants take meandering paths through stationary obstacles, and in one round, end on the same platform where they began. Obstacles move in circles or just stand still. ![]() The set has pirate ships and pyramids to climb. The entire competition takes place over water. There is none of that in the one episode that Peacock offered to TV critics. So why exactly did they decide to ignore the exact thing that makes it great? Frogger is a game entirely about finding a gap in moving obstacles, and trying to move forward. And the opening sequence, using graphics from the 1980s game, seems to suggest the show knows what it is and where it came from. But it’s an even bigger disappointment because of how much opportunity there is here, and how it is all wasted.įrogger is “the greatest video game of the eighties,” at least according to host Damon Wayans Jr.’s opening narration. ![]() This isn’t the disastrous reboot of Wipeout, in part because its sets are impressive and challenging to navigate, and we actually see the contestants attempt them. I do not understand this choice.įrogger (Peacock, Thursdays) isn’t bad. So they just made Netflix’s Floor is Lava instead, and have decided to call it Frogger. Yet Peacock and Eureka Productions, in adapting Konami’s classic arcade and Atari game, have somehow decided that Frogger offered nothing of value except a name and some objects. It’s a lot of fun, often quite challenging (I just played it online and couldn’t even make it through the first round), and seems perfect for adapting into a reality TV competition. The goal is to get your frog safely into a cubby hole at the top of the screen. The vehicles move at different speeds the floating objects move at different speeds and sometimes sink and reappear and they’re all spaced randomly, making navigation particularly challenging. Frogger is a simple video game: move an 8-bit illustrated frog left or right, up or down, to navigate horizontally moving obstacles: a roadway, with race cars and trucks, a river with floating logs, turtles, and alligators. ![]()
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