Resident Evil Resistance was tacked onto Resident Evil 3's remake in order to bolster the amount of content, and ultimately felt like a somewhat lackluster addition. Although not entirely the same gameplay, Dead By Daylight has been enduringly successful as an asymmetrical multiplayer horror game because of its continued support. Last year's Resident Evil: Resistance more successfully captured the spirit of the franchise with its focus on Umbrella Corporation test subjects. The run-and-gun action of its deathmatch style gameplay would be unrecognizable from the rest of the series if it didn't involve Resident Evil characters and maps. Re:Verse certainly looks like it could be entertaining, but it also doesn't feel much like a Resident Evil game. This begs the question: how may people are really interested in a third-person shooter like Resident Evil Re:Verse? Resident Evil Mostly Ignores Its Better Multiplayer Ideas Village has been a success sales-wise, and garnered generally very favorable reviews, so the return to more dedicated survival horror is apparently paying off. The purposefully slow gameplay of most mainline Resident Evil games simply doesn't seem to translate well to multiplayer, and thus one problem is a question of attracting the series' dedicated fans. Related: Resident Evil Re:Verse PVP Mode Delayed Beyond Village Release Inventories have limited space, Resident Evil characters often can't run very fast, and combat is not as fluid as other first person shooters. Attempts at moving away from these design choices - namely Resident Evil 6 - were often criticized for moving the series too far into the action genre instead of the traditional horror. Even the more modern entries in RE7 and 8 are cumbersome by design. Much of Resident Evil's struggles in the multiplayer realm may come from a disconnect between the mainline single player games and how multiplayer games typically play. The Resident Evil universe seems ripe for a successful multiplayer game, but it is apparently a difficult task, since none of the recent attempts have managed to capture a large and dedicated player base. The most recent blow to Capcom's efforts to turn the legendary survival horror franchise toward multiplayer is the repeated delays of Resident Evil Re:Verse, a third-person shooter that was supposed to come packaged with Village, the most recent mainline title. It seems like Resident Evil has long been struggling to create a popular multiplayer game.
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